-
Cubed
Jan 2024 — PresentA real-time voxel rendering engine in C and Vulkan, with hardware raytracing and fully dynamic global illumination.
-
4D Gaussian Splats
Jan 2025 — PresentA differentiable CUDA renderer for training 4D Gaussian splats, and a WebGPU renderer for in-browser viewing.
-
SPLV (Voxel Video Codec)
Sep 2024 — PresentA first-of-its-kind 3D video codec based on voxels. Both WASM and WebGPU-accelerated decoders on the web.
-
FreezeRay
Sep 2024 — May 2025A fully featured, physically based offline raytracer. Multiple rendering equation integrators, BSDFs, and material models built-in.
-
Terra Toy
Sep 2022 — Oct 2023A commercial voxel sandbox game with a from-scratch raytracing engine. Released on Steam at 93% positive.